![]() ![]() Any floor or roof over a bed will count.īe wary of mods though because you never know what the mods do for this. Originally posted by Bored Peon:I jsut always create my own sleeping quarters that way I know they will be sheltered. ![]() That will remove the beds without using console commands and remove your unsheltered penalty. If you are not allowed to store or scrap the bed then you press and hold the grab key and move it onto a rug, then store the rug. Remove the beds by storing/scrapping them. None of the settlements have beds that are considered shletered, Sunshien Tidings almost does, you need to scrap the sleeping bag. If you did not build the bed then it is not considered sheltered. Each has a value to them then that value is divided by your setltmeent population making an average.Īlso keep in mind robots have a max happiness of 50% base before figuring in any BONUS happiness. BONUS happiness is given by stores, dogs, cats, etc. ![]() This is running base numbers without figuring any BONUS happiness. ![]() Which will cap you are around 60% CURRENT happiness. Well if you have ANY unsheltered beds you lose 20% off your TARGET happiness. What you see in your workshop menu is CURRENT happiness, then you have an up/down arrow indicating direction. Once you provide food, water, defense, and beds that SHOULD give you a max of 80% TARGET happiness. Good advice and I might take look onto as well.Well to figure that out first you need to understand the basics of how happiness works. Just observation this method is unethical because outfit studio was not designed for this purpose but as long you are not* publishing and taking credit. The post tank, and the manniquins are mine. The blue plastic bing containing post food is another prop I've made to replace a decoration prop. There are cable wires in the picture too and plenty other decorations I've edited. Is complete static and so are the tools scattered on the floor near her. The crounch woman on bottom right is a manniquin I've made using CBBE model through outfit studio. By the way you will need too Bethesda archive extract to pull the original files inside. About that, I've been using outfit studio to read nif models so that I can replace any workshop prop will never use with a creation of my own. ![]()
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